More importantly, if one of these character classes is in a vehicle, that entire vehicle radiates that benefit to a nearby area. Secondary classes like Medics, Engineers, or Support can now rack up the points by helping their team. One change is in the way that maps are scored: you can earn points for healing teammates or repairing their vehicles, just as you would for killing an enemy. While someone watching over your shoulder might mistake Battlefield 2 as more-of-the-same with updated graphics and modern weapons, there are a number of tweaks that really encourage teamplay, with a significant impact on the type of play you'll see online. A handful of the maps are lopsided like this, and the truth is Battlefield 2 isn't always 'fair.' But these asymmetrical battles are interesting in their own way - the battles still end up being fun, since teams can dig themselves out of nearly any position. If the opposing team is smart enough to leave some defenders behind, that just means they're outnumbered on the main battlefield. team attacks and eventually conquers the main enemy base, then monopolizes all that available heavy equipment to squash the other team into the middle of the map. What typically happens here is that the U.S. base is immune from conquest whereas the main enemy base is vulnerable to being taken over. This sounds like it would be hard for the U.S. team starts with only their home base and must try to take the entire map from the other team. From our play experience, most of the 16-player maps are nicely balanced, even if the starting positions on the individual levels aren't always even, especially on some of the larger levels.
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